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“…I am always reminded of how small changes in the details of a digital design have profound unforeseen effects on the experiences of humans who are playing with it…It is impossible to work with information technology without also engaging in social engineering.” -Jaron Lanier [1] After a relatively quiet and unmourned death, the chatroom as a social space recently returned in the form of Omegle and Chatroulette.

“There are reasonable theories about what brings out the best or worst online behaviors: demographics, economics, child-rearing trends, perhaps even the average time of day of usage could play a role.

My opinion, however, is that certain details in the design of the user interface experience of a website are the most important factors.” -Jaron Lanier[5] Although Zuckerbergian philosophy states that all should be shared,[6] anonymous is on the rise.

It is with this standard that I chose talking HEAD™ in the 1990s, with the trademark symbol giving me ownership to my handle when in my favorite social space, L. Anonymous was not respected, more reviled and ignored. The most recent form of pseudonym, which is found in one’s actual name as per social networks, is a strange case.

Here lies yet another dynamic conflict of identity.

I remember a time when the Internet of the ‘90s was filled with various spaces of sociality, catering to specialized categories and celebrities, likes and dislikes, somewhat chaotic and inundated with an overuse of graphics and early animation –it was a space to get lost in.

Users created and maintained identities with meaningful usernames and chat handles, or pseudonyms.

These later social web platforms have taken the place of self-made homepages devoted to the individual.